In this course, we will explore what is possible with games art and development, learn more about conceptualization, creative production, character and environment art, level design, and prototyping with game engines, all of which are built through ever-advancing technology. Well encourage you to get creative and ambitious with your designs and develop visionary artwork. Our three Games Development courses share a common first year, so you will gain a thorough understanding of the basics of the game development process, including how to plan, design, and create game ideas and concepts. Learning to produce design prototypes, concept and artwork, scripting, and playtesting all to learn the skills of the entire game production cycle. Well also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues, and ideas. As the course progresses and you develop a broader appreciation for all art disciplines and as your understanding evolves you will become more specialized in your chosen area. Producing art and design prototypes youll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates. Developing an understanding of the entire game production cycle leads to a more efficient and industry employable game developer.
The minimum for IELTS is 6.0 overall with no element lower than 5.5, or equivalent will be considered acceptable.
Computing
Queensgate, Huddersfield
Undergraduate
3
September
5.5
£9250.£18,000,
Birmingham, England, United Kingdom
5.5
Undergraduate
£ Home: £9,250, EU/International: £15,950
Liverpool, England
6.0
Undergraduate
12500
Swansea
5.5
Undergraduate
9000