With the next generation of game consoles upon us, the demand for 'Hollywood' quality soundtracks to match the increasingly impressive visuals in games has never been greater. If you are a sound designer or composer, this course gives you the opportunity to explore the issues and opportunities that interactivity presents. Your course has been designed by a teaching team who have professional experience and links to the games industry, ensuring the latest developments in games audio are reflected in your study. You will gain up-to-date skills in sound design and interactive composition, and explore the importance of music and sound in other media. You will have access to a suite of high-quality professional music studios, and you will develop your expertise using real-world game engines, middleware, and prototyping tools to implement sound and music into games.
Applicants should either have at least a second class honors degree in the cognate subjects of Music, Music Production or Audio Technology, at least a second class honors degree in a non-cognate subject supported by evidence of an aptitude for the subject applied for or have equivalent experience or training, normally from within the work environment.
IELTS 6.0 with no skills below 5.5, or an equivalent qualification.
Music and Performance
Headingley Campus Beckett Park
Postgraduate
1
September
£8,000, £14,000,
Cheltenham, Gloucester and London
Postgraduate
GBP £9,250 £14,700
Uxbridge area of London, England
Postgraduate
GBP £10,750, £19,855
Birmingham, England.
Postgraduate
GBP £8,800, £13,200